AI Insights · Timothy · July 2025
Top Boat Games in Denmark: Q2 2025 Performance Overview
Explore the performance trends of the top 5 boat games on a unified platform in Denmark during Q2 2025, highlighting downloads, revenue, and active users.
In the second quarter of 2025, the boat games category in Denmark saw interesting trends across the top five applications. Here's a closer look at their performance based on data from Sensor Tower.
My Cruise by EYEWIND LIMITED showed a notable increase in weekly revenue, peaking at approximately $219 by the end of June. Weekly downloads were consistent, ranging between 99 and 237, while weekly active users fluctuated slightly, starting at 4.7K and ending at 4.9K.
Ship Simulator: Boat Game from Azur Interactive Games Limited saw a gradual rise in weekly revenue towards the end of the quarter, reaching $26. Downloads varied from 63 to 157 per week, with active users increasing from 283 to 412 over the quarter.
Canal Constructor by Solid Games showed a late surge in revenue, hitting $132 in late June. Downloads were initially low but picked up mid-quarter, peaking at 373.
Submarine Jump! by Kwalee Ltd experienced modest revenue, with a small increase to $13 by the end of June. Weekly downloads were stable, ranging from 66 to 150, while active users grew from 202 to 315.
Finally, Cruise World! by Supercent, Inc. saw a steady revenue towards the end of the quarter, reaching $25. Downloads remained consistent, with a slight increase in active users, moving from 1.7K to 1.8K.
These insights provide a snapshot of the competitive landscape for boat games in Denmark, with more detailed analytics available through Sensor Tower.